Trapped again, it would seem. Though the our ragtag team always seems to escape distressful situations, it doesn’t make being in them any easier. I stand quietly as evaluate my surroundings, watching everyone scream, and yell, and slam into walls. And yet, Cyrawn? Is outside signing? The rest of us are magically locked in the room, and at the time I had difficulty not instantly blaming Cyrawn. The blacksmith was in the middle of town, of course you know, he had been sacrificed. Or so they say. Demonic, they told me. And because we all think following a blood trail is a good idea? We followed it. Not without first raiding the blacksmith’s. I’d seek his revenge for him and his family. I’ve always been one to do well is situations like this. Until the spiders came out.
I don’t have a great past with spiders. Especially emerald spitting. Luckily Pagan burned away some bushes to reveal a trap door, which I held open while the others shuffled in. We decided we would take a break from following the blood trail for a while, and yet we still ended up fighting demons. Or mainly, Cyrawn and Pagan were fighting demons. Speaking of, I could see Cyrawn’s frustration with herself not having the correct knowledge. She’s already done so much, why would she need to know more? Thinking that consolation was out of place, I moved on. It also struck me that Pagan may feel under appreciated, demanding to be thanked for his help. Which we gladly obliged. Still underground, I found some gold and another spider nest. In which one of the spiders began talking. And talking. And talking. It began to seem harmless. And while Serdon and I both seemingly wanted to leave, and Pagan and Solgud both seemingly didn’t care, Cyrawn obliterated it anyway. That spider would have done nothing to us. With that as a great example, I’m beginning to see the groups’ true colors. Colors where Pagan isn’t so stupidly evil, and colors where maybe Cyrawn gets herself off on overkills. To each their own I suppose. In the obliterated spider’s nest, I found a dragon egg (charmed to fit nicely in my bag) and instructions on how to raise it. And though I would love to raise a dragon, I need to figure out what’s best. I know Solgud wanted to study it, and Cyrawn too. But I wouldn’t want them to hurt it. I could sell it, keep it or trade it. My options are always there.
Back above ground, Pagan cluelessly climbs into a tree with an emerald spitting queen. Which he makes quick work of by burning it. I wasn’t comfortable going back underground to sleep in the demonic lair. There were still spitting spiders down there, spiders Cyrawn pissed, off and I am not gonna be the one down there if they decide to get revenge. So above ground I sleep in the nest with Serdon and Pagan, the two adventurers I believe I like most anyways.
I could have sworn it was mid afternoon not but a moment ago, and that we were standing in the center of town. But, I wake up in the tavern rooms to Cyrawn singing. I assume that is how we will continue to awake every dawn while in her company. Of course, the strangeness that has been happening all week does not cease! Especially not today! When we wake up, all of us, in one room, there is no escaping it. the windows, the doors, everything seems to have an impenetrable barrier surrounding it. Thus it makes it impossible to escape the room, or to communicate to Cyrawn who is somehow already outside? I find myself supremely suspicious of her at times but she seems in essence a good person. Eventually, she frees us from the tavern and the town outside is painted a sickening red. Blood paints a sigil of demonic origin with the kind blacksmith in the center. Further up the street his wife and child lay dead, and trails of blood lead into the northern forest. Of course I only know it north because of the direction of the sun. I swear, my senses are supremely dulled on land…
After taking what supplies could be found from the blacksmith’s shoppe(I console myself with the thought that this theft is to avenge his death) we followed the blood and discovered an Emerald spitter nest hiding a trapdoor to a demon’s layer. We discovered down there a dragon egg which the Halfling Anetha seemed truly attached too. Helping her proclaim it as her own was interesting. I wonder if she will tame it and keep it as her companion. After that, we found the demons who had sacrificed the townsman. Cyrawn’s magic quickly disabled them, and plunged them back into the earth from whence they came. Praise Umbra, I was horrified.
And that is not all. Upon reappearing above ground, Pagan disturbed the Queen Emerald spitter. Then He LIT THE ENTIRE NEST ON FIRE. It was a scene straight from the apocalypse. He is very distressing to me.
I salvaged a fang from the Queen, and perhaps I can make a poison sword. Cyrawn then tempted Solgud into staying underground with her for the night, but I am immensely uncomfortable underground. In the hollowed out nest of the spiders, Anehta, Pagan, and I rested above ground. I do not. I repeat, do not, find any kind of safety in being underground.
We were trapped in the tavern this morning. I tried busting down the windows and doors but to no end. The magician lady was outside, while we were all trapped inside, and i had suspicions it was her doing. She set the four of us free, and we all walked to the town center. Some kooky kids had made a freaky ritual circle for some reason, killing the blacksmith and his family. I almost feel bad for them, but I got better.
We followed a blood trail from the circle to the woods in the north. We were ambushed by 3 green spitting spiders. The sun guy got his ass whooped, and I ended up burning bushes away revealing a trapdoor. We finished off the spiders, and went into the dark hole, ignoring the rest of the blood trail that led elsewhere. There were spiders and gold down in the hole. The toddler ended up finding some magic egg, and i found a neat skull. We got to a dead end when we found some locked door. I held the skull up to the door and unlocked it, to the magician’s anger. Inside we found these freaky demons doing some hocus pocus with loads of gold all around. What happened next was fucking amazing. I jumped on the back of a demon and rode that idiot right next to his buddy. Then, the magician buried the sorry bastards and we were out of there shortly.
Reaching the surface. I climbed a nearby tree and scouted to see where the rest of the blood trail went. All I saw was some flayed human corpse next to a scorched tree, nothing special. Just when i was about to get comfy in the tree, i turn and see this freaking huge green spider in my tree. Probably the queen of the spiders we murdered. I slipped down the tree unnoticed, and when I was far enough away I tossed my last molotov at the tree, burning the nest and the queen. She crawled down screaming and died like a bitch. I ripped one of her fangs off, and burned my skin because it was still hot. The sailor cleaned the wound by dumping beer onto it. I’m gonna see if i can fashion a poker from the fang.
This morning is odd. Our world blacked out, it seems, and we have been jumped to the next day. I wake up attached to my haybale. Not having to move, I simple begin to pray. All is well until it ends— and then I must escape! My mind overpowers the light entangling spell and I stumble forth, free. I then free the rest of their party, as they seem to be trapped in the room. A blast of searing light destroys the spell, seemingly over the entire town. My allies are free and we continue on. The town itself has been seemingly abandoned, and a bloody display of a failed ritual adorns the town square. It is the blacksmith and his family. In the nice coincidence, we scrounge the smith’s shop and head off after his trail of blood. In the near woods, Solgud triggers an attack of spiders, and we must defend ourselves. Pagan throws a molotov and uncovers a hidden passage into the ground, as well as burning a few spiders. Underground, we encounter more spiders, both dead and alive, as well as their treasures. I plan to convince those baby spiders, who we did not kill, once and for all upon our waking. I take the treasure quickly enough and we move on after Anehta finds what seems to be an enchanted dragon’s egg. I may consider taking that for research. After that, we face off with a pair of demons. Pagan successfully leads them together, where my god’s unholy might strikes them down with the spell ‘Earth Reaver’. I am thankful that my wisdom and my patronage to my god gift me with such power. After that, we climb back up to the surface and investigate more. Pagan stumbles into the Spider Queen, but sneaks off without awaking it. He destroys it in the end with another molotov. We camp by the skinned human corpse and I and Solgud spend the night safely underground.